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It's the Head Mailrabbit's birthday on Sunday, but no one has received an invite yet! Each round, the Head Mailrabbit chooses one of the two emotional rabbits on the burrow card to be their guest. They choose a storytelling illustration card that matches the mood of that guest to be their invite. All the other players (the Trainee Mailbunnies) each choose a card from their hand that matches the mood of the rabbit that the Head Mailrabbit did NOT choose. All the cards get shuffled. If enough guests arrive before the week is over, everyone wins the game together. With 85 beautifully illustrated storytelling cards, this fun cooperative game for kids encourages social-emotional learning, empathy, and imagi
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