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Dread is a horror role-playing game with a slight twist. It doesn’t use dice or cards (or candles, painting each others’ arms, stacking hats or whatever else modern designers have been using), instead you play using a tower of wooden blocks which you pull from whenever you do something challenging. If you fail, you die. It’s a little trickier than that, but you’re a smart audience, you can already see why that’s so effective for horror, right?
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