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Refraction Trap | 17 If an opponent cast a red instant or sorcery spell this turn, you may pay W rather than pay Refraction Trap's mana cost. Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to target creature or player. Set: Worldwake Rarity: Uncommon Condition: Lightly Played Language: English
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